Step 1 / KIDULTS 100 Database

Culture.
Measured.

A draft institutional database for ranking collectible culture brands across brand strength, community, demand, secondary market, revenue momentum and global reach.

Datasetv0.1 Draft
Brands100
Categories22+
StatusEditorial Model
KIDULTS 100 Database

Editorial draft dataset for product design and platform demonstration. Scores are modelled placeholders and should be validated with market data before publication as an official index.

RankBrandCategoryOriginScoreMomentum
1Trading Cards / Entertainment IPJapan98.797.4
2Construction / CollectiblesDenmark97.497.1
3Designer ToysChina95.996.6
4Entertainment IPUnited States94.896.5
5Figures / Anime IPJapan93.696.3
6Character GoodsJapan92.794.4
7Premium FiguresHong Kong91.892.1
8Designer ToysJapan90.992.2
9Gaming IP / MiniaturesUnited Kingdom89.889.1
10Anime IPJapan89.389.6
11Entertainment IPUnited States88.990.2
12Entertainment IPUnited States88.488.7
13Gaming IPJapan88.189.4
14Trading CardsUnited States87.687.6
15Trading Cards / Anime IPJapan87.188.1
16Anime IPJapan86.888.8
17Model Kits / Anime IPJapan86.489.4
18Designer ToysChina86.185.1
19Streetwear CollectiblesUnited States85.785.7
20Art ToysUnited States85.386.3
21Character GoodsUnited States84.984.6
22Designer ToysJapan84.585.2
23Designer ToysSingapore84.185.8
24Premium FiguresUnited States83.884.5
25FiguresUnited States83.485.1
26Toys / Entertainment IPUnited States83.085.7
27Toys / CollectiblesUnited States82.783.4
28Character GoodsUnited States82.381.6
29Entertainment IPUnited States / Japan81.982.2
30Character GoodsJapan81.680.9
31Designer ToysJapan81.281.5
32Designer ToysJapan80.982.2
33Character GoodsJapan80.582.8
34Miniature CollectiblesJapan80.183.4
35Digital ToysJapan79.881.8
36Character GoodsNetherlands79.477.4
37Character GoodsUnited States79.178.1
38Character GoodsUnited States78.978.9
39Entertainment IPUnited States78.679.6
40Anime / Character IPJapan78.380.3
41Anime / Character IPJapan78.081.0
42Entertainment IPUnited States77.777.4
43Character GoodsUnited States77.378.0
44Entertainment IPUnited States77.078.7
45Sneaker CollectiblesUnited States76.776.4
46Sneaker CollectiblesUnited States76.477.1
47Sneaker CollectiblesGermany76.077.7
48Streetwear CollectiblesJapan75.776.4
49FiguresJapan75.474.7
50FiguresJapan75.175.4
51Figures / Model KitsJapan74.876.1
52Model KitsJapan74.576.8
53Diecast CarsJapan74.277.5
54Diecast CarsUnited States73.973.2
55Diecast CarsUnited Kingdom / US73.573.8
56Diecast CarsItaly73.272.2
57Diecast CarsGermany72.972.9
58Diecast CarsMacau / China72.673.6
59Diecast CarsUnited States72.374.3
60Miniature CollectiblesJapan72.073.0
61Character GoodsUnited States71.773.7
62Character GoodsUnited States71.474.4
63Fashion DollsUnited States71.169.8
64Fashion DollsUnited States70.870.5
65Fashion DollsUnited States / Japan70.571.2
66Fashion DollsSouth Korea / Japan70.269.9
67Designer ToysItaly / US69.970.6
68Designer ToysUnited States69.671.3
69Designer ToysUnited States69.372.0
70Designer ToysChina69.070.3
71Designer ToysChina68.771.0
72Designer ToysChina68.466.7
73Designer ToysHong Kong68.167.4
74Designer ToysChina67.868.1
75Digital CollectiblesUnited States67.568.8
76Digital / Character IPUnited States67.269.5
77Digital CollectiblesUnited States66.967.9
78Digital CollectiblesUnited States66.666.6
79Digital CollectiblesUnited States66.367.3
80Gaming IPJapan66.068.0
81Gaming IPJapan65.765.7
82Gaming IPJapan65.466.4
83Gaming IPSweden / US65.167.1
84Gaming IPUnited States64.863.5
85Gaming IPUnited States64.564.2
86Character GoodsUnited States64.264.9
87Entertainment IPUnited States63.965.6
88Entertainment IPUnited States63.666.3
89Entertainment IPUnited Kingdom63.367.0
90Entertainment IPUnited Kingdom / NZ63.062.7
91Gaming IPUnited States62.761.0
92Retail / CollectiblesJapan / Global62.461.7
93Gaming CollectiblesJapan62.162.4
94Gaming CollectiblesJapan61.863.1
95Gaming CollectiblesUnited States61.563.8
96Sports CollectiblesGlobal61.262.5
97Digital / Sports CollectiblesUnited States60.963.2
98Sports Trading CardsItaly / US60.661.6
99Sports Trading CardsUnited States60.359.3
Methodology 2026
25%

Brand Strength

Global recognition, durability, cultural memory and licensing power.

20%

Community

Collector density, fan activity, repeat engagement and community resilience.

20%

Demand

Search interest, sell-through pressure, scarcity response and release velocity.

15%

Secondary Market

Resale depth, premium stability, auction behavior and liquidity.

10%

Revenue Momentum

Commercial growth, retail expansion and product-line acceleration.

10%

Global Reach

Cross-border adoption, retail footprint and international cultural transfer.

Brand Profile Engine

Click any brand name in the KIDULTS 100 table to open a draft institutional profile with scoring dimensions.